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- New setting "Text and button size" (Normal / Large / Extra large): scales text, icons and buttons on top of the phone's density (App.UI_SCALES) - Larger default text, rows, tiles, touch targets and player icons; all sizes now live in res/values/dimens.xml - Seek bar knob drawn in code, since Android 2.x caches XML shapes at the size they were first loaded - Full-width buttons wrap to two lines instead of cutting words off - Shorter labels so they fit 240x320 screens in both languages - tools/check_fit.py checks that UI texts fit their slots at every size and language using Droid Sans metrics; build.sh runs it and setup_toolchain.sh fetches the font Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
29 lines
1.3 KiB
XML
29 lines
1.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
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android:id="@+id/topbar"
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android:layout_width="match_parent"
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android:layout_height="@dimen/topbar"
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android:orientation="horizontal"
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android:gravity="center_vertical"
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android:paddingLeft="4dp"
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android:paddingRight="2dp">
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<ImageButton android:id="@+id/btn_back" style="@style/IconButton" android:visibility="gone" />
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<LinearLayout
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android:layout_width="0dp"
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android:layout_height="wrap_content"
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android:layout_weight="1"
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android:paddingLeft="8dp"
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android:orientation="vertical">
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<TextView android:id="@+id/bar_title" style="@style/Title"
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android:layout_width="match_parent" android:layout_height="wrap_content" />
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<TextView android:id="@+id/bar_sub" style="@style/Sub"
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android:layout_width="match_parent" android:layout_height="wrap_content"
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android:textSize="@dimen/text_small" android:visibility="gone" />
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</LinearLayout>
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<ImageButton android:id="@+id/btn_action" style="@style/IconButton" android:visibility="gone" />
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<ImageButton android:id="@+id/btn_action2" style="@style/IconButton" android:visibility="gone" />
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</LinearLayout>
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