Minamp 1.7: new launcher icon

- Launcher icon is now a supplied asset (masters in art/), with an xhdpi size
  added; make_icons.py only draws the notification icon, redrawn to match:
  an amber play triangle between orange arcs

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
xockoandClaude Opus 5.5 committed 2026-10-15 10:07:45 +02:00
1 parent bbdab09f83
commit f7f49ecfbb
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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.minamp"
android:versionCode="7"
android:versionName="1.6"
android:versionCode="8"
android:versionName="1.7"
android:installLocation="auto">
<uses-sdk android:minSdkVersion="8" android:targetSdkVersion="10" />
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"""Draws the launcher and status-bar icons at ldpi/mdpi/hdpi (supersampled for smooth edges)."""
"""Draws the notification (status bar) icon at ldpi/mdpi/hdpi/xhdpi, matching the launcher icon:
an amber play triangle between orange arcs, on transparent (supersampled).
The launcher icon itself is a supplied asset (res/drawable-*/ic_launcher.png, masters in art/)
and is not generated here.
"""
import os
import sys
from PIL import Image, ImageDraw
RES = sys.argv[1]
BG = (24, 24, 29, 255)
ACCENT = (247, 176, 46, 255)
DARK = (22, 19, 12, 255)
def launcher(size):
S = size * 8
im = Image.new("RGBA", (S, S), (0, 0, 0, 0))
d = ImageDraw.Draw(im)
pad = S * 0.06
d.rounded_rectangle([pad, pad, S - pad, S - pad], radius=S * 0.22, fill=BG)
# amber disc with a ring groove and a play notch: a record that is also a play button
c = S * 0.46
r = S * 0.29
d.ellipse([c - r, c - r, c + r, c + r], fill=ACCENT)
rr = r * 0.72
w = max(2, int(S * 0.018))
d.ellipse([c - rr, c - rr, c + rr, c + rr], outline=DARK, width=w)
t = r * 0.42
d.polygon([(c - t * 0.55, c - t), (c + t * 0.95, c), (c - t * 0.55, c + t)], fill=DARK)
# three level bars, lower right
bw = S * 0.045
for i, h in enumerate((0.10, 0.17, 0.13)):
x = S * 0.72 + i * bw * 1.6
d.rounded_rectangle([x, S * 0.82 - S * h, x + bw, S * 0.82], radius=bw / 2, fill=ACCENT)
return im.resize((size, size), Image.LANCZOS)
AMBER = (255, 196, 0, 255)
YELLOW = (255, 199, 20, 255)
ORANGE = (255, 128, 0, 255)
def status(size):
# one pair of arcs: at 19-25 px two pairs crowd the triangle
S = size * 8
im = Image.new("RGBA", (S, S), (0, 0, 0, 0))
d = ImageDraw.Draw(im)
c = S / 2
r = S * 0.44
d.ellipse([c - r, c - r, c + r, c + r], fill=ACCENT)
t = r * 0.45
d.polygon([(c - t * 0.55, c - t), (c + t * 0.95, c), (c - t * 0.55, c + t)], fill=(0, 0, 0, 0))
w = max(2, int(S * 0.11))
r = S * 0.43
box = [c - r, c - r, c + r, c + r]
d.arc(box, 135, 225, fill=ORANGE, width=w)
d.arc(box, -45, 45, fill=ORANGE, width=w)
t = S * 0.24
d.polygon([(c - t * 0.72, c - t), (c + t * 1.0, c), (c - t * 0.72, c + t)], fill=AMBER)
return im.resize((size, size), Image.LANCZOS)
for folder, ls, ss in (("drawable-ldpi", 36, 19), ("drawable-mdpi", 48, 25), ("drawable-hdpi", 72, 38)):
for folder, ss in (("drawable-ldpi", 19), ("drawable-mdpi", 25), ("drawable-hdpi", 38), ("drawable-xhdpi", 50)):
os.makedirs(os.path.join(RES, folder), exist_ok=True)
launcher(ls).save(os.path.join(RES, folder, "ic_launcher.png"))
status(ss).save(os.path.join(RES, folder, "ic_stat.png"))
launcher(192).save(os.path.join(os.path.dirname(RES.rstrip("/")), "icon-preview.png"))
print("icons written")
print("status icons written")