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Minamp 1.6: adjustable UI size, larger text and controls
- New setting "Text and button size" (Normal / Large / Extra large): scales text, icons and buttons on top of the phone's density (App.UI_SCALES) - Larger default text, rows, tiles, touch targets and player icons; all sizes now live in res/values/dimens.xml - Seek bar knob drawn in code, since Android 2.x caches XML shapes at the size they were first loaded - Full-width buttons wrap to two lines instead of cutting words off - Shorter labels so they fit 240x320 screens in both languages - tools/check_fit.py checks that UI texts fit their slots at every size and language using Droid Sans metrics; build.sh runs it and setup_toolchain.sh fetches the font Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -37,7 +37,7 @@ public class ItemAdapter extends BaseAdapter {
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ctx = c;
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this.mode = mode;
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inflater = LayoutInflater.from(c);
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artPx = Ui.dp(c, 44);
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artPx = Ui.dimen(c, R.dimen.row_art);
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accent = c.getResources().getColor(R.color.accent);
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text = c.getResources().getColor(R.color.text);
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app = App.get();
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