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Minamp 1.6: adjustable UI size, larger text and controls
- New setting "Text and button size" (Normal / Large / Extra large): scales text, icons and buttons on top of the phone's density (App.UI_SCALES) - Larger default text, rows, tiles, touch targets and player icons; all sizes now live in res/values/dimens.xml - Seek bar knob drawn in code, since Android 2.x caches XML shapes at the size they were first loaded - Full-width buttons wrap to two lines instead of cutting words off - Shorter labels so they fit 240x320 screens in both languages - tools/check_fit.py checks that UI texts fit their slots at every size and language using Droid Sans metrics; build.sh runs it and setup_toolchain.sh fetches the font Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -12,7 +12,7 @@
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android:layout_width="wrap_content" android:layout_height="wrap_content" />
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<TextView android:id="@+id/status_text"
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android:layout_width="wrap_content" android:layout_height="wrap_content"
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android:gravity="center" android:textColor="@color/text2" android:textSize="13sp"
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android:gravity="center" android:textColor="@color/text2" android:textSize="@dimen/text_status"
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android:paddingTop="8dp" />
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<Button android:id="@+id/status_retry" style="@style/ButtonOutline"
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android:layout_width="wrap_content" android:layout_marginTop="12dp"
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